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Showing posts from March, 2019

Week 10

I worked on customising characters clothes, there are no default examples of clothing that suited the 1916 genre so I tried to substitute by changing colours/edge wear/cloth wear etc.  I looked for assets online but seen as fuse is still in beta there isn't much assets online so I had to do without them. I tried to get rid of the badge on the hat but couldn't so instead i just changed colour to try blend it into hat. You can still see it but it isn't as noticeable.

Finalizing my GDD

My role is to create characters for the game. I looked at the clothing adobe offered but it doesn't have anything that suits the 1916 genre, so I spent some time looking up how to create your own clothes and watched YouTube videos on it. It's a lot harder then I anticipated so I am going to have to continue watching videos and trying it out to try and create my own clothes.

Game Design Document

I was talking to Chris and we agreed that m y Role in the group is to create the characters in the game and to make sure they fit in with the year of the game it is set in. https://vimeo.com/325028075?fbclid=IwAR2q-VfRACFpN7Rk25Io5ci9s6HYxDy5_BpY7PYb53Q3lXQCbIWN45Y5ylk