Skip to main content

Week 10





I worked on customising characters clothes, there are no default examples of clothing that suited the 1916 genre so I tried to substitute by changing colours/edge wear/cloth wear etc.  I looked for assets online but seen as fuse is still in beta there isn't much assets online so I had to do without them. I tried to get rid of the badge on the hat but couldn't so instead i just changed colour to try blend it into hat. You can still see it but it isn't as noticeable.





Comments

  1. Hi Chloe! Good job on managing to make the clothing from whatever Fuse has to offer, I know it isn't a lot, and most of the clothes are pretty modern or basic, but you did a good job.
    I imagine you have to make a great few of the sets, since the game is meant to have a lot of characters from what I remember at least. Good luck!

    ReplyDelete
  2. Hi Chloe, damn that's pretty impressive. I didn't know you could make 3D models. Honestly they look sick. I don't know much about 3D modeling but I can't wait to see the demo of the game and how the characters look and all that. I can't say much at this point but you did a great job and good luck with the rest of it!

    ReplyDelete

Post a Comment

Popular posts from this blog

Introduction to me

Well....my name is Chloe Traynor, I am from Wicklow and live up in the mountains in the middle of no where. I did a 2 year multimedia plc course in Blackrock to get into the second year of this course. I've been into computers since I was very young as one of my older brothers was a techy guy and showed me the ways.  I went on a J1 to the USA for the summer with 2 of my friends and it was the best experience of my life so far. you meet so many new people not just from America but from all over the world like Bulgaria, Thailand, Taiwan and Australia. We worked in South Carolina for 2 and a half months working in a restuarant where every one was super friendly and loved us just cause we were Irish. we then went travelling all along the east coast of America to Washington DC, Philadelphia and finishing off in New York. we seen everything there was to see in each of the states and by the end in New York we tried not to blow all our money so we just lived off of the euro saver menu in

Game Vision Statement

Introduction The Extreme Wilderness is a first person shooter game for PC that you are in a 3D open world and must survive the danger's. Description It start's off with you wake up in the wilderness with nothing so must venture your way around the map to collect different item's such as wood, a gun, ammo, health packs etc. with some of these item's you can kill the dangerous animal's before they kill you. With wood you can make a small little base to keep safe, or to even build a path way up onto a mountain. If you find a health pack it will restore all of your health if you have taken damage from something. Your health bar will be visible on the screen as well as the amount of ammo you have. The longer the game goes on the harder it will be to survive as the danger's become more frequent. You will be able to find different weapons across the map. There will be thing's such as a building that will be guarded by security and will try to kill you if yo

First Playable

I downloaded a assets pack from the asset store called 'citizen of the forest'. I thought this pack would be handy so as I could add some buildings with detail like for instance to add different set's of furniture. I was thinking maybe I could add into my game where the player can take a nap in the bed to gain health back. I then downloaded some asset's from Jimmy Vegas's site. I used his package with the tree's and grass. I Decided to go with this as I've used these asset's before so I know they work good. I Downloaded a gun from the asset store and attached it to the FPS controller by watching a Jimmy Vegas tutorial on YouTube. His tutorial show's how to attach an axe to a player so I'm going to have to find one where it shows me how to make a gun shoot. I have been making my game between two different computer's which have different version's of unity and i keep getting error's here and there which is very annoyi