Today we presented each of our games and i went around and played each one. The game which i have chosen to blog about is Dani's game. The game is called The Battle of Cleopatra I really Liked Dani's game, as you can see she put a lot of time and effort into it. Even tho it the game came from a package on unity, Dani seemed to know the in's and out's of the game. The graphics were very pleasing to look at, and the mechanics of the game worked really well.Using the kit she had, she still have to add things to it to make it work and come together. She watched YouTube tutorials to add different components like sounds and how to get the doors moving at certain speeds. I like how its a challenging game and its not straight forward, you have to think of how to pass the level. Like at the start where it is a maze you have to go the right way so you can go to the next step. I think it was incredible to see the end result as she had been working alone unlike a lot of people
I worked on customising characters clothes, there are no default examples of clothing that suited the 1916 genre so I tried to substitute by changing colours/edge wear/cloth wear etc. I looked for assets online but seen as fuse is still in beta there isn't much assets online so I had to do without them. I tried to get rid of the badge on the hat but couldn't so instead i just changed colour to try blend it into hat. You can still see it but it isn't as noticeable.