I think this was a good article to read about giving criticism as it is what we are doing at the moment by commenting on other peoples alpha and first playable blogs. It tell's us how beneficial it is to get good and bad feedback without being biased. It gives some examples of how to tell someone that there work isn't good by saying something that they could improve on instead of pointing out specifically that you don't like it which i think was a great and helpful thing to have in their article.
I also agree that when it comes to game testing that you should get someone that is in your target audience to try it out instead of a random person as their feedback will be the most valuable. I think testing someone's could be fun as you get to tell them what you most enjoyed and liked about it and what you think they could improve on, you could also give them some ideas that they could add to it that they wouldn't have thought of. It would be the same as if someone was to test my game i would like their honest thoughts on it and see if they have any thoughts on what i can add to make it better.
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